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From Ludocity
  • ...November 2009. It was refined in February 2010 by other members of Obscure Games Pittsburgh. It is influenced by Monkey in the Middle, or Keep-Away. ...the ball or pass. Double-dribbling is not allowed, and once a player stops moving, they must pass or shoot the ball.
    3 KB (490 words) - 10:27, 22 October 2010
  • ...ythm you need music with a good continuous beat that supports both ways of moving (many many small steps versus biiiig and heavy leaps). We used Butch - Mush ...o teams according to their physical height. Each team has a special way of moving and standing still: Taller players (= bitches) stand and move like if their
    8 KB (1,383 words) - 08:39, 24 October 2013
  • ...ball games, however, the inertia of a medicine ball means that instead of moving the ball around your body, it's better to learn to move your body around th ...not hold us responsible for telling you about this or any other dangerous games!
    3 KB (606 words) - 18:14, 19 October 2010
  • Moving the bomb stash closer to the target (only one bomb at a time) is legitimate ...d time/ammo count, it also attempts to avoid the possibility of very short games.
    3 KB (457 words) - 09:05, 17 November 2009
  • ===Moving plants=== After moving a spot, report the new place to the moderator.
    10 KB (1,603 words) - 11:22, 26 July 2014
  • ...fall of 2009. It has been updated and improved by many members of Obscure Games Pgh since then. The game draws inspiration from Team Handball and Ultimate. Motion involves two objects (a ball and a flying ring) moving around the field at the same time. Points are scored by passing the ball th
    3 KB (477 words) - 10:31, 22 October 2010
  • ...ert mention of "sniping" in the radio chatter, to avoid upsetting anyone - games we've played have usually tended towards a brisk "Heads up, I can see you." ...n a couple of feet, and can't fire during this time (if a sniper is caught moving within thirty seconds of a shot, they immediately lose the game). It's up t
    3 KB (607 words) - 17:08, 4 December 2010
  • ...t wipe their brow before changing direction. No player is allowed to stop moving at any time. Players can carry out these behaviours in as subtle or hammy ...Barbican in March 2009, and again at Sandpit #11 in May 2009. [[Steel City Games]] ran a variant called "DoubleCross" in August 2010.
    4 KB (603 words) - 13:47, 3 July 2022
  • If the Stag is moving at more than a walking pace, and if you're using a full-on head mask for it ...atured at [[BARG]]'s "Taste the Game" in August. Pittsburgh's [[Steel City Games]] featured the [[Black Stag]] variant in August 2010.
    6 KB (1,117 words) - 00:47, 6 April 2011
  • ...he players choose a 'village dance' which practically an individual way of moving in a circle within the boundaries of the parking lot. After the team has es ==Other games from the Kødbyen Game Set==
    10 KB (1,874 words) - 18:03, 22 October 2013
  • Both games had a curve with lots of scavenging at the start, lots of trading at the en ...en enough speculative trading of "worthless" items, though, to keep things moving - that if nobody's wanted my string for ten minutes, I might as well swap i
    6 KB (1,156 words) - 14:16, 24 April 2015
  • ...rs checking their watches. GPS or player-phoning would help to keep things moving, but I think you can by and large rely on players to provide that communica Obscure Games Pittsburgh are running a game of Mr Smith [https://www.facebook.com/events/
    5 KB (951 words) - 14:15, 24 April 2015
  • * [[Sandpit|'''Sandpit games at Duty Free''']] at Stoke Newington International Airport (note: not actua ...juggling from the Airport crowd, with an assortment of mostly-new Sandpit games running on-and-off between 4 and 8pm.
    40 KB (6,341 words) - 16:28, 18 June 2010
  • I'll be back in London on June 10, and looking to run some games more-or-less immediately. I've had experience hand-rolling my own one-shot ...ed attempts to reload by nervous torchlight, I ended up facing down a slow-moving zombie, and just pointed and hoped. And... click...
    12 KB (2,119 words) - 14:11, 24 April 2015
  • ...k at the ICA this month, with a theme of "The End of the World". Scheduled games will include Prophecy, The Surveillance Game, Ponzi!, Moveyhouse, Bacterius ...pired by this site. I have started a group in my area dedicated to running games like these on a regular basis. So far we have played Checkpoint, and we're
    76 KB (13,001 words) - 16:30, 4 May 2016