From Ludocity
Designer: Adam Nelson
Year: 2010
Players: 6-12
Stuff required: A flying disc, cones to mark boundaries.
Crew required: None
Preparation: Five minutes.
Time required: An hour.
Place required: An open grassy area.
Activities: Running, throwing, catching, new sport.
This is a playable game - it's finished, tested and ready to play.
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

History and Influences

Bank was first played on May 16, 2010, by members of Obscure Games Pittsburgh. It is influenced, oddly enough, by Roller Derby.


One flying disc, cones for marking boundaries

Playing Space

The shape of the Bank field changes depending on the number of players; however, each field has a central "Bank" which no player may enter, surrounded by zones occupied by one player from each team. There is no back limit to the zones.

Number of Players

Two teams of 3, 4, 5, or 6 players each.

Gameplay and Rules

Players accumulate points by completing passes between their teammates. However, in order for the points to be counted, teams must "bank" their points by throwing the disc into the Bank at the center of the field. If a pass is dropped before points are banked, the points reset to zero. If a pass is intercepted by the opposing team, the opposing team steal all points that have been accumulated.


  1. Players must remain within their zone. Catches or throws from another players zone are turnovers.
  2. Contact between players is allowed; however, holding a player or grabbing the disc is not permitted.
  3. Players may run with the disc, while within their zone.
  4. Points are accumulated by completing passes between teammates. However, scores are only recorded when a player banks their points by tossing the disc into the Bank at the center of the field. Once banked, the disc turns over to the opposing team.
  5. An incomplete pass is a turnover, and resets accumulated points to zero. However, passes knocked into the Bank count as bank shots for the throwing team.
  6. An intercepted pass (a "steal") is also a turnover, but does not reset the points. The intercepting team may continue to accumulate points and/or bank the points already accumulated for themselves.
  7. An interception within the bank banks points for the opposing team,and does not count as a turnover. (i.e. Team A intercepts Team B's throw within the Bank. Team B's points automatically bank for Team B, and the disc is returned to Team B).