Difference between revisions of "Tuesdaymorningbubi"

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==Design and Play history==
 
==Design and Play history==

Revision as of 14:15, 22 October 2013

Tuesdaymorningbubi
Designer: Invisible Playground
Year: unknown
Players: 10-50
Stuff required: blond wigs, fake mustages, aprons
Crew required: 2
Preparation: 20 minutes
Time required: 3 minutes
Place required: White Meatpacking District or similar area with clashing cultures
Activities: attacking in a team, balancing, performing
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This is an unfinished game. It is still in the design stage, and is not playable.
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This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

A game about immersing in the flow of people crossing a bridge and reacting on peoples features like a an impulse is reacting on other impulses in the flow of thoughts.

Preparation

Since the game is about the fight between the butches and bitches it need to be clear who is bitches, butches and who was killed. Therefore you need the following props for each team:

Mustache & blond wigs for the Bitches
Apron for the Butches
You need chalk to mark your victims on the asphalt


Since both teams are moving in a certain rhythm you need music with a good continuous beat. We used Butch - Mushroom man (http://www.youtube.com/watch?v=6jcVA0v1Lps).

Level Design

Bitches and Butches are a game about two different social groups that have their life style in the same space but they use it in different ways. So if you really want to make a proper playing field you should choose a spot where two different group co-exist. The chosen space should be a good spot for two separated march that ends in the two groups colliding with each other. Each of the two-persons BUBI-fight demand a space as big as an arms length. The place we played it was a round-shaped parking lot area between a meat packaging area and night clubs.

FO CPH.jpg


One of the urban qualities that your chosen playing field should contain is a dry asphalt area in order to draw dead bodies on the ground (or ground material that is easy to draw on with chalk).


Mark the end of the playing field with chalk

Rules

To make two teams, line up shoulder to shoulder according to your hight.

The half with taller people is the Bitches team. The half with the smaller half is the Butchers team. Put on your props: Bitches wear fake mustaches and wigs; Butchers wear aprons. The Bitches team and the Butchers team are separately trained how to move by their team trainer.

Your goal is to occupy as much space for your team as you can by killing as many rivals from the other team as possible.

To start the game each team stands at their starting position. When the music starts Bitches and Butchers start to march towards each other (at all times moving in a way they were trained). As soon as the teams are close enough individual Bitches and Butchers can start to challenge each other by pointing at their opponent and shouting "Bubifight!!".

The rules of the Bubifight: Face each other with not more than one step distance. Put your flat palm together without grabbing each others hand. Now start to push each other so that your opponent has to move his/her foot cause he/she is loosing balance. The person who first has to lifts a foot from the ground has lost the Bubifight.

The winner of a Bubifight draws the outlines of a dead body around the looser with chalk and can now challenge new opponents on the battlefield. After the winner has drawn the dead body, the looser goes to the rebirth place of his/her team to restart. While marching back to the rebirth place, the looser crosses his arms in front of his/her body and can not be challenged.

rulecard front.
rulecard back.

Photos and Videos

<flickr size="t">ludocity%3Agame%3DWalking Across a Bridge, Trying to Formulate One Clear Thought</flickr>

(These are the ten most recent Across a Bridge, Trying to Formulate One Clear Thought Flickr photos of Tuesdaymorningbubi. To add your own, just add the "ludocity:game=Walking Across a Bridge, Trying to Formulate One Clear Thought" tag to your Flickr photos.)

{{#ev:vimeo|76041139|300}}

Game start at 01:07min. (Game #2)

Design and Play history

The Field Office Copenhagen was created in the framework of Metropolis Festival 2013 presented by Københavns Internationale Teater. Field Office Copenhagen has received a Creation aid by the IN SITU network, in the frame of the META project. This project has been funded with support from the European Commission (DGEAC – Culture programme).

See the Tumblr for the research at: www.fieldofficecph.com/
Read about the Metropolis festival 2013 here: www.kit.dk/2013/index-ENGLISH.html

Other games from the Kødbyen Game Set