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From Ludocity
  • ...e, I did some recon at the Barbican last night with a view to running some games there. I'd like to start kicking some ideas around. So far, I'm thinking the 'Night Watch' model: players go to set waypoints in order
    2 KB (297 words) - 17:01, 21 October 2015
  • The finish line is in a place that can easily be surrounded by chasers, so we were wondering what way to prevent chasers from cherry picking it. All o The game is set to go off Saturday evening here, we're GMT +7, so hopefully someone will get back to me well before then. Yeah, I know I'm po
    2 KB (319 words) - 16:28, 4 May 2016
  • ...hink I met many of the contributors to this forum at the sandpit on Sunday so hello again. A little bit about myself – I am a video artist who, amongst ...how fun it was it seemed foolish to keep the agreement between two people so we extended the invitation and ‘The Game’ (very imaginative I know) was
    8 KB (1,381 words) - 15:20, 24 April 2015
  • |preparation=An hour or so to customise and print the cards. Prepare a deck of cards. Each card has some effect text on it, so it's worth printing them out - you'll can either print straight onto cardbo
    6 KB (990 words) - 14:36, 3 July 2022
  • ...rd out that there were only twenty cards out there. I've tweaked the rules so that players are now told how many cards are hidden right from the start, a ...eaded either up the steps behind, or into the foliage in front of the ICA, so I crossed the road and scavenged on the other side of The Mall amongst the
    6 KB (1,156 words) - 14:16, 24 April 2015
  • ...ong to the Sandpit on Wednesday, if you want to give it a go between other games. The game seems pretty much fully-formed - we did experiment with a "warning shot; five seconds to get
    7 KB (1,206 words) - 15:23, 24 April 2015
  • ...ly based on 'Star Wars Battlefront', a pretty fun game that I play far too much. In SWB, as I will hereafter refer to it as, the objective is to eliminate ...ces of paper/card to make it easier (and cheaper) to run, though flags are much cooler. One of the most awesome posts would be an actual flag pole, where y
    6 KB (1,179 words) - 15:22, 24 April 2015
  • ...rators finding unbased potatoes are pretty remote as long as you take them far enough away. If I played again, my strategy would be to give the initial po ...rea is within two minutes sprint (or throw, or drop) of the meeting point, so that automatically cuts down the play area to some extent. But I really lik
    13 KB (2,391 words) - 16:49, 21 October 2015
  • ...hould aim to take players to strange, wonderful, safe, and unsafe places. So try to select locations in unusual or overlooked areas, particularly magica ...tween the fastest player's finish, and the arrival of the last stragglers, so make sure your checkpoint is a great place for players to hang out, catch t
    9 KB (1,375 words) - 14:38, 3 July 2022
  • ...ically appropriate), and a ribbon for each player to wear around their arm so that the players can spot one another to initiate trades. ...s out there, identifiable by the ribbons on your arms, you can trade cards so that you both get something you want. After a while, when all the easy-to-f
    11 KB (1,781 words) - 07:56, 26 October 2018
  • ...k at the ICA this month, with a theme of "The End of the World". Scheduled games will include Prophecy, The Surveillance Game, Ponzi!, Moveyhouse, Bacterius ...up in my area dedicated to running games like these on a regular basis. So far we have played Checkpoint, and we're going to play Soho Stag Hunt relativel
    76 KB (13,001 words) - 16:30, 4 May 2016