Difference between revisions of "Prop ideas"

From Ludocity
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The '''fog gun''' [http://www.thinkgeek.com/geektoys/warfare/5b4a/?cpg=ab shoots fog rings].
 
The '''fog gun''' [http://www.thinkgeek.com/geektoys/warfare/5b4a/?cpg=ab shoots fog rings].
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There are toy '''laser tag''' sets available quite cheaply e.g. [http://www.hamleys.com/Mega_Laser_Set_+_Hamleys_Toys/683334,default,pd.html Power Rangers Mega Laser Set]
  
 
Water pistols are pretty handy both for being cheap and readily available, and for being brightly coloured and widely recognised as toys - they're therefore unlikely to worry members of the public.
 
Water pistols are pretty handy both for being cheap and readily available, and for being brightly coloured and widely recognised as toys - they're therefore unlikely to worry members of the public.

Revision as of 12:29, 17 June 2009

See Prop suppliers for detailed advice on specific suppliers.

This is a page to list common props and their uses (like ribbons), and items which are less well known but could prove useful in putting together a game (such as toys and technical gimmicks like UV pens).


Ancient scrolls

To make a passable 'ancient' or 'antique' document, just burn/fold/tear the edges a bit, then wipe a used teabag over it and pop it into the oven at 50-100°C until dry. Do any tearing first to avoid tell-tale white edges.

Bloody handprint

To make an authentic bloody handprint, ask your butcher to give you a quid's worth of liver in a plastic bag, keeping it as bloody as possible. Wash your hands, squeeze the liver, then make the print. Don't forget to put the liver in the fridge to have for dinner when you're done.

Cards

Stickered cards for Rubble.

If your game requires cards, an easy way to make them is to print stickers and then stick them onto a normal deck of playing cards. Avery Template L7160 address labels (64mmx38mm) are a good size - you can buy 525 stickers for about £7 ($10USD).

Hats

Hats can be great for establishing a moderator as an authority figure, and making them easy to find if players are dispersing and reassembling (a beret = artist/secret agent, a bowler hat = businessman, a top hat = toff, etc).

Hats can also serve as team markers, instead of, say, ribbons or sports bibs - if you need a lot of them, party shops often sell cone-shaped hats in a variety of colours relatively affordably.

Lights and lasers

Very bright (1 million candlepower) halogen lanterns are available fairly cheap (£20); the charge lasts 20 minutes.

Infra-red light sources (like IR diodes, a "laser-tag" gun or an old remote control) are not visible to the naked eye, but will show up on cameras. You can get remote control helicopters and tanks which have infrared "guns" and can register incoming IR "shots".

Class I and II lasers are classified as safe for general public use in the United Kingdom; Class IIIa are permitted for public use in the United States. (If you're ordering cheap laser pointers off eBay and are planning to use them at a public gaming event, be sure to check their rating and your country's guidelines on public usage first.)

Mobile phones

Very basic pre-pay mobile phones are surprisingly cheap nowadays - you can pick them up for £20 in the UK, or even less with a mandatory credit top-up. Smaller, dodgier stores will sell you unlocked handsets so you can replace the SIM.

Most players will have their own mobile phones, although be aware that not everyone will be willing or able to make dozens of calls or text messages, and some players may not have enough battery to last the whole game. You should also check reception in the venue if your game relies on the players using their phones.

Provide a whiteboard for a team to exchange numbers, and they have their own comms net - although some people are on pre-pay, so again, don't assume every player will be willing to make calls. (In most cases, the person with the cheapest call plan and flashiest phone will be happy to become the hub for rebroadcasting information.)

Money

Monopoly money makes an inexpensive substitute for real money, and can be downloaded in printable form from Hasbro. Printing on coloured paper looks surprisingly less rubbish than white paper, if you've got some.


Remote control vehicles

There are indoor remote control helicopters which use infrared to send commands (£12 up), and indoor/outdoor copters which use radio control with a longer range (£50). These both have very short flight times before needing a recharge, but the charging cycle is fairly short.

There are also indoor r/c blimps.

Ribbons

Looped ribbons are a cheap and easy way to denote teams, or to help players recognise one another. They're visible at a distance, relatively inconspicuous to non-players, and if they're tied to an arm or around the head, other players can spot them from any direction. Satin acetate ribbon - the slightly nasty fabric ribbons used by florists - seems to be cheapest, in terms of the amount of decently thick ribbon you get per dollar.

If you're running multiple iterations of a game, it can be a good idea to use different coloured ribbons for each round, as some of the earlier players might lounge around wearing their ribbons beyond the end of their game.

Secret writing

UV pens have ink which is only visible under UV light. They are probably available free from your local law enforcers (for marking your property to aid recovery if it is stolen). You can get UV or 'blacklight' lightbulbs, torches (used for examining stamps or currency), and LED keyring dealies - these are available at electronics/hobby stores.

Secret agent pens are toy sets of two pens, one which writes invisibly, and one which makes the writing from the first pen visible when you scribble over the invisible message. Usefully, the ink in the invisible pen may also be revealed under UV light.

Also see lemon juice secret writing.

Stickers

Printable stickers are great if you need to give your players wearable identities, or to help them recognise each another (although ribbons are usually preferable, for simple which-team information). They can also be good as a simple way to "ticket" your game if you have no other props - if your game only works with 20 players, you can bring along 20 stickers so that everyone knows that when they've run out, the game is full.

Avery Template L7160 address labels (64mmx38mm) are good if you want to print something legible at a distance. Smaller L7651 (38mmx21mm) are fine for smaller "ticket" stickers. A pack of either is about £7 ($10USD) - that gets you 525 of the larger ones, or 1625 of the smaller.

Tokens

If players will be trading some kind of token, there are a lot of options available. Marbles and round beads are fiddly and bounce away if dropped, which can be awkward; but poker chips are good, as are floristry pebbles.


Voice changers

There are voice changer toys shaped like loudhailers which both amplify and change your voice to give a Dalek/alien type effect (some of them offer a variety of effects). They're mostly not very good if you want a large number of people to be able to understand what you're saying, though.

You can also get smaller voice changers designed to be held over a telephone mouthpiece.

Weapons

The airzooka is a device which fires a ball of air, and could be used as a harmless "gun", or to blow out candles from concealment to create an eerie effect in a horror game...

The fog gun shoots fog rings.

There are toy laser tag sets available quite cheaply e.g. Power Rangers Mega Laser Set

Water pistols are pretty handy both for being cheap and readily available, and for being brightly coloured and widely recognised as toys - they're therefore unlikely to worry members of the public.

There's a water pistol that has a flexible nozzle to shoot round corners, with a mirror to see what you're shooting: Aps Super Cobra Flex Water Gun - £15 well spent!