Privacy Is Dead

From Ludocity
Privacy Is Dead
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Designer: Guilherme Töws
Year: unknown
Players: 4-10
Stuff required: Notepads, tokens, nametags.
Crew required: One.
Preparation: Preparing question forms.
Time required: 20-30 minutes.
Place required: A room with chairs, or maybe a park.
Activities: Trading, bluffing.
This is a playable game - it's finished, tested and ready to play.
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This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

Can the people that hold your data really be trusted? Find out in this game.

Player instructions

The game begins with each player filling a form with five or so items of personal information. Be truthful here, the time of underhandedness will come.

You will begin with a number of tokens and a few items of data on other people (and, of course, full data on yourself). Your objective is to gain as much information on the other people of the group as possible. You can do this by trading your tokens and data with other people.

You can certainly try to divulge false information. Verify your sources.

The game ends after the half hour is over. Tokens are worth 1 point, correct data is worth 1 point per item, and full information on a person that isn't you is worth 5 bonus points.

Crew instructions

Each player needs to have a nametag with a unique first name, nickname or pseudonym, so people can index information against that.

Pick five or so data fields that are not private or embarrassing. Recommended fields are:

  • Full name
  • City/Neighborhood
  • S.O. Name
  • Job
  • E-mail address
  • Favorite food
  • Favorite band
  • Favorite etc.

Distribute the forms for each player to fill. Cut the forms into individual fields, shuffle, and distribute an equal number to each person.