Privacy Is Dead

From Ludocity
Privacy Is Dead
Designer: Guilherme Töws
Year: unknown
Players: 4-10
Stuff required: Notepads.
Crew required: One.
Preparation: ??
Time required: ??
Place required: A room with chairs, or maybe a park.
Activities:
Exclamation.png
This is an untested game. Its rules are written, but it hasn't been tested out yet.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)


Can the people that hold your data really be trusted? Find out in this game.

Player instructions

The game begins with each player filling a form with five or so items of personal information. Be truthful here, the time of underhandedness will come.

You will begin with a number of tokens and a few items of data on other people (and, of course, full data on yourself). Your objective is to gain as much information on the other people of the group as possible. You can do this by trading your tokens and data with other people.

You can certainly try to divulge false information. Verify your sources.

The game ends after the half hour is over. Tokens are worth 1 point, correct data is worth 1 point per item, and full information on a person that isn't you is worth 5 points.

Crew instructions

Each player needs to have a nametag with a unique first name or nickname, so people can index information against that.

Pick five or so data fields that are not private or embarrassing. Recommended fields are:

  • Full name
  • City/Neighborhood
  • S.O. Name
  • Job
  • E-mail address
  • Favorite food
  • Favorite band
  • Favorite etc.