International Golf Proxy

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Revision as of 17:38, 28 March 2010 by Simonkatan (talk | contribs) (Like golf minus the hole and the ball.)
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IGP combines poker style betting crossed with warmer/colder.

There's a course of imaginary holes and tee off points spread around the southbank/National . Each hole has a par which actually translates as the shots you have to get your imaginary ball in the imaginary hole and is a rough indicator of how far away the hole is (i.e. how difficult it is to find - holes could be inside dustbins, upstairs etc). Each team takes a shot by showing where the ball has gone (maybe little flags or something). I then rank the teams in order of who is closest the hole; each team is allowed to ask the rank of a certain number of the other teams (this will vary according to the number of teams playing). Between shots each team gets to chose clubs which acts like doubling dice raising the stakes - (eg using a putter means that you think you're very close to the hole so points are tripled ). At the end of the hole ± points are awarded according to who was actually closest to the hole multiplied by the chosen clubs. Between 3 & 5 holes per game. Teams are 1 or 2 depending on signup. Where there are teams of two, roles are strictly divided between caddy and golfer.