Beneath The Watchful Eyes

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Revision as of 12:54, 15 June 2009 by Benhenley (talk | contribs)
Beneath The Watchful Eyes
Designer: Ben Henley
Year: unknown
Players: 8-12
Stuff required: Wireless webcams, monitors/laptop, r/c vehicles, possibly spotlights and lasers
Crew required: One-two
Preparation: Thirty minutes
Time required: 45 minutes
Place required: An urban area with a fair amount of foot traffic
Activities: Surveillance
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This is an unfinished game. It is still in the design stage, and is not playable.
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This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

One team surveills an area, while another team tries to accomplish goals without being spotted.

The setup

The "cops" team stays in a control room, using an array of surveillance devices to monitor the playing area of the game.

Depending on budget/technical knowhow, these could include:

  • binoculars and a balcony
  • a simple webcam
  • a webcam which can pan, tilt and maybe zoom under remote control
  • sensors which alert the cops when someone walks along a particular corridor (which is not visible on camera)
  • a wireless mic
  • a wireless mic mounted on a remote control car (which they can steer by watching it on one of the cameras)
  • a remote control car with both mic and webcam
  • a webcam/mic mounted on a remote control blimp

The opposing team of "subversives" could have anti-surveillance devices, including:

  • laser pointers (for dazzling fixed cams)
  • halogen lanterns (should be bright enough to dazzle cameras temporarily, but battery life will not last the whole game)
  • fog guns/smoke sprays
  • white noise generators

Goals

The "subversives" team has a list of missions which it must accomplish.