Difference between revisions of "Beneath The Watchful Eyes"

From Ludocity
Line 37: Line 37:
 
== Goals ==
 
== Goals ==
  
The "subversives" team has a list of missions which it must accomplish.
+
The "subversives" team has a list of missions which it must accomplish. This team can go wherever it likes, but the goals for the missions are all located in a designated playing zone, which is known to both teams and has good (but not total) surveillance coverage.
 +
 
 +
The missions include things like:
 +
 
 +
Retrieve a briefcase hidden at a certain location within the zone
 +
 
 +
Meet a 'contact'; (an actor) and pass him a note
 +
 
 +
Photograph a certain item
 +
 
 +
Move a large, awkward political banner from outside the playing area and stash it at a particular point inside the zone

Revision as of 15:10, 16 June 2009

Beneath The Watchful Eyes
Designer: Ben Henley
Year: unknown
Players: 8-12
Stuff required: Wireless webcams, monitors/laptop, r/c vehicles, possibly spotlights and lasers
Crew required: One-two
Preparation: Thirty minutes
Time required: 45 minutes
Place required: An urban area with a fair amount of foot traffic
Activities: Surveillance
Exclamation.png
This is an unfinished game. It is still in the design stage, and is not playable.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

One team surveills an area, while another team tries to accomplish goals without being spotted.

The setup

The "cops" team stays in a control room, using an array of surveillance devices to monitor the playing area of the game.

Depending on budget/technical knowhow, these could include:

  • binoculars and a balcony
  • a simple webcam
  • a webcam which can pan, tilt and maybe zoom under remote control
  • sensors which alert the cops when someone walks along a particular corridor (which is not visible on camera)
  • a wireless mic
  • a wireless mic mounted on a remote control car (which they can steer by watching it on one of the cameras)
  • a remote control car with both mic and webcam
  • a webcam/mic mounted on a remote control blimp (either free-floating indoors, or tethered if outdoors)

The opposing team of "subversives" could have anti-surveillance devices, including:

  • laser pointers (for dazzling fixed cams)
  • halogen lanterns (should be bright enough to dazzle cameras temporarily, but battery life will not last the whole game)
  • fog guns/smoke sprays
  • white noise generators

Goals

The "subversives" team has a list of missions which it must accomplish. This team can go wherever it likes, but the goals for the missions are all located in a designated playing zone, which is known to both teams and has good (but not total) surveillance coverage.

The missions include things like:

Retrieve a briefcase hidden at a certain location within the zone

Meet a 'contact'; (an actor) and pass him a note

Photograph a certain item

Move a large, awkward political banner from outside the playing area and stash it at a particular point inside the zone