Runaway

From Ludocity
Revision as of 00:57, 8 May 2009 by Benhenley (talk | contribs)
Runaway
Nanohazard.jpg
Designer: Ben Henley
Year: unknown
Players: 8-10
Stuff required: 3 cans of utility fog, 3 video cameras, 4 cloaked surveillance drones, Google Maps access, protective clothing
Crew required: Three
Preparation: Two days
Time required: An hour, plus 15 minutes for scoring
Place required: A room in an urban area
Activities: Chasing, teamwork, deduction
Exclamation.png
This is an unfinished game. It is still in the design stage, and is not playable.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

A nanotechnology researcher has been enslaved by a hostile nanobot strain, and is now staggering around the local streets, leaving lethal colonies on everything s/he touches. Players must correlate surveillance feeds of the worker's movements with information from Google Maps and Street View to locate and neutralise colonies before they spark a global nandemic.