Difference between revisions of "Fugazi"

From Ludocity
Line 9: Line 9:
 
|place=Ideally somewhere with at least two separate rooms
 
|place=Ideally somewhere with at least two separate rooms
 
|activities=Art, bluffing, bidding
 
|activities=Art, bluffing, bidding
|status=unfinished
+
|status=untested
 
}}
 
}}
  

Revision as of 10:51, 22 May 2009

Fugazi
Designer: Ben Henley
Year: unknown
Players: 9-21
Stuff required: A non-representational artwork, a collection of craft materials or just any old junk, screens, caption cards, pens
Crew required: One.
Preparation: 20 minutes.
Time required: An hour.
Place required: Ideally somewhere with at least two separate rooms
Activities: Art, bluffing, bidding
Exclamation.png
This is an untested game. Its rules are written, but it hasn't been tested out yet.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

Teams of players make fake artworks. The fakes are then auctioned along with a genuine work of art. The aim of the game is to buy the real artwork.

Preparation

Buy a genuine work of art from a final-year art student's project or something similar. It should be non-representational and not beholden to outmoded ideas like "craft". It must be relatively easy to transport in a box - no huge installations. Have the student hand-write an explanatory caption, in the same prose style as the captions in the best galleries.

The Fakery

Divide the players into 3-7 teams of 3+ people.

Each team must create a fake work of modern art, keeping their work hidden from the other teams.

Give each team some basic craft materials like card, balsa wood, craft knives, pens, crayons, paint plus a load of random bric-a-brac which they can use as they wish to make their 'artwork'. Provide screens or separate rooms for them to hide in.

When the artwork is completed, each team must then fill in a preprinted explanatory caption card giving a fake artist name, date, and a pretentious gloss on the meaning of their piece.

The Auction

Box up the works of art and take them to the auction room. While the works and captions are being set up, the players can mingle and drink wine and exchange art world gossip.

Let the teams examine all the artworks and captions for ten minutes or so.

Give each team the same sum of Monopoly money, and tell them that they must try to buy the genuine artwork.

Auction off all the lots in a random order.

The team that buys the real artwork wins. The prize is that they get to keep the artwork. All teams keep whichever artworks they bought.