Difference between revisions of "All change!"
From Ludocity
(Unfinished to untested) |
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== Rules == | == Rules == | ||
− | Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but | + | Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but a few things are disallowed, mainly: |
+ | *Stealing of members of the public | ||
+ | *Changing money at a bank | ||
+ | *Begging/collecting for a fake charity | ||
+ | *Using cash machines to extract more money | ||
+ | Players are also not allowed to add in extra money from their wallet, so having the money in a pocket or in a different wallet (who has two wallets?) is best. When the time is up, players meet at a designated spot for scoring. | ||
=== Scoring === | === Scoring === | ||
When the game is finished and everyone has met up, scoring begins. The method is as follows: | When the game is finished and everyone has met up, scoring begins. The method is as follows: | ||
− | * | + | *1 point for every coin |
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− | |||
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* A slap round the face by every player if you still have the five-pound note | * A slap round the face by every player if you still have the five-pound note | ||
The person with the most points is declared the winner! | The person with the most points is declared the winner! |
Revision as of 18:26, 28 June 2009
All change! | |
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Designer: | Edward B. |
Year: | unknown |
Players: | 2+ |
Stuff required: | A five-pound note each |
Crew required: | None needed |
Preparation: | None needed |
Time required: | 20 minutes |
Place required: | A busy area with plenty of people, ie town centre |
Activities: | money, earning, finding, changing |
This is an untested game. Its rules are written, but it hasn't been tested out yet. | |
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?) |
People run around, collecting coppers for the most points.
Rules
Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but a few things are disallowed, mainly:
- Stealing of members of the public
- Changing money at a bank
- Begging/collecting for a fake charity
- Using cash machines to extract more money
Players are also not allowed to add in extra money from their wallet, so having the money in a pocket or in a different wallet (who has two wallets?) is best. When the time is up, players meet at a designated spot for scoring.
Scoring
When the game is finished and everyone has met up, scoring begins. The method is as follows:
- 1 point for every coin
- A slap round the face by every player if you still have the five-pound note
The person with the most points is declared the winner!