Difference between revisions of "All change!"

From Ludocity
(Unfinished to untested)
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== Rules ==
 
== Rules ==
  
Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but stealing is disallowed. Players are also not allowed to add in extra money from their wallet, so having the money in a pocket or in a different wallet (who has two wallets?) is best. When the time is up, players meet at a designated spot for scoring.
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Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but a few things are disallowed, mainly:
 +
*Stealing of members of the public
 +
*Changing money at a bank
 +
*Begging/collecting for a fake charity
 +
*Using cash machines to extract more money
 +
Players are also not allowed to add in extra money from their wallet, so having the money in a pocket or in a different wallet (who has two wallets?) is best. When the time is up, players meet at a designated spot for scoring.
  
 
=== Scoring ===
 
=== Scoring ===
  
 
When the game is finished and everyone has met up, scoring begins. The method is as follows:
 
When the game is finished and everyone has met up, scoring begins. The method is as follows:
* +20 points for every one-pence piece
+
*1 point for every coin
* +10 points for every two-pence piece
 
* +2 points for every five-pence piece
 
* -50 points for every pound coin
 
 
* A slap round the face by every player if you still have the five-pound note
 
* A slap round the face by every player if you still have the five-pound note
 
The person with the most points is declared the winner!
 
The person with the most points is declared the winner!

Revision as of 18:26, 28 June 2009

All change!
Designer: Edward B.
Year: unknown
Players: 2+
Stuff required: A five-pound note each
Crew required: None needed
Preparation: None needed
Time required: 20 minutes
Place required: A busy area with plenty of people, ie town centre
Activities: money, earning, finding, changing
Exclamation.png
This is an untested game. Its rules are written, but it hasn't been tested out yet.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

People run around, collecting coppers for the most points.


Rules

Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but a few things are disallowed, mainly:

  • Stealing of members of the public
  • Changing money at a bank
  • Begging/collecting for a fake charity
  • Using cash machines to extract more money

Players are also not allowed to add in extra money from their wallet, so having the money in a pocket or in a different wallet (who has two wallets?) is best. When the time is up, players meet at a designated spot for scoring.

Scoring

When the game is finished and everyone has met up, scoring begins. The method is as follows:

  • 1 point for every coin
  • A slap round the face by every player if you still have the five-pound note

The person with the most points is declared the winner!