Difference between revisions of "Tetris Smuggling"

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When the playing time (ca. 10 minutes) is up, the number of full horizontal lines in the tetris piles are counted. The team with the highest amount of lines wins.
 
When the playing time (ca. 10 minutes) is up, the number of full horizontal lines in the tetris piles are counted. The team with the highest amount of lines wins.
 
==Rules==
 
  
 
==Rulecard==
 
==Rulecard==

Revision as of 10:29, 23 November 2011

Tetris Smuggling
300px
Designer: Invisible Playground
Year: unknown
Players: 4-40
Stuff required: tetris pieces, tetris fields, small boxes, portable amplifier + mp3 player, basic safety west
Crew required: 4
Preparation: 1 day
Time required: 10 minutes
Place required: urban area with some shady persons
Activities: building tetris towers, bluffing, sneaking
Exclamation.png
This is an unfinished game. It is still in the design stage, and is not playable.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

Preparation

Prepare tetris pieces

Handout thumbnail for Tetrispieces.jpg.

Download Tetrispieces.jpg
Tetris pieces in a box ready to be pushed.

Find mosaic tiles in 5 different colours, Decide on 5 different shapes of tetris pieces Amount of pieces needed:.... For construction rip the tiles of their net, cut shapes of strong cardboard and glue the pieces onto it. You can use a hot glue gun. Prepare the cardboard shapes with small pieces of double sided tape on the back so that they can be applied and taken away safely from the playing fields in urban space.

Choose places for each team's tetris piles on the street. Mark places for tetris piles with colored tape naming the fields according to the teams (A, B, C...). The with of the tetris rows equals the length of 6 tiles layed out horizontally.

Find tetris music. Pull it on an mp3 player connected to a portable amplifier to provide the geeky soundtrack for the game.

Depending on the number of players, assign 1 or 2 dealers and 1 or 2 guards. When the game starts, dealers position themselves in a sufficient distance from the tetris piles; guards position themselves between the tetris piles and the dealers.

Rules

During the game the players receive tetris peaces from one of the tetris piece dealer one by one. After having received a tetris peace the player has to make it past the guard and stick the piece on the pile. The aim is - just like in tetris - to construct as many full horizontal lines (6 tiles long) as possible. The tetris pieces have to actually stick on the surface (wall, pole, etc.)

The tetris pieces are chosen by the dealer who is handing them out, the players have no influence on what shape they get. Players do not have to take the tetris peace pushed by the dealer (in case their strategy is to mislead the guides who are watching). But if players already have taken a piece, they can not give it back to the dealer. They can hand over pieces to team members though.

Guards can control any player any time while players are passing between the dealer and the tetris piles. During a control guards ask the player if she or he has a tetris piece on her or him. The player always has to answer honestly. In case the guard catches a player with a tetris piece, it will be confiscated and the guard places the piece on the pile of the players team in a weird position (disrupting the teams piling strategy). In case the guard controls a player without a tetris piece, the guard has to close his or her eyes for about 10-15 seconds. In this time the players are free to pass by the guard without the risk of being held up. Optionally the guard can loudly count back in the last seconds that players are warned.

When the playing time (ca. 10 minutes) is up, the number of full horizontal lines in the tetris piles are counted. The team with the highest amount of lines wins.

Rulecard

Handout thumbnail for RulecardTetrisSmuggling.jpg.

Download RulecardTetrisSmuggling.jpg
The rulecard for Tetris Smuggling in English and Czech.


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