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If you've got a game you'd like to submit to the site - either an old one that you've run in the past, or a new one that you're working on - our [[Help:Creating a game|game writeup guide]] will tell you how to post it to Ludocity so that the rest of the world can play it, or help you finish designing or playtesting it.
 
If you've got a game you'd like to submit to the site - either an old one that you've run in the past, or a new one that you're working on - our [[Help:Creating a game|game writeup guide]] will tell you how to post it to Ludocity so that the rest of the world can play it, or help you finish designing or playtesting it.
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For some tips on designing a pervasive game, see our [[game design advice]].
 
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Revision as of 17:12, 26 February 2009

Ludocity is a collection of pervasive games, street games and new sports - social forms of play that take place in public spaces, such as city streets, parks and public buildings.

Some of the games on Ludocity overlap with theatre, painting, dance, and other art forms. Some of them use balloons, lumps of coal, huge sheets of paper, mp3 players, elaborate costumes, and short-range radio broadcasts. All of them have been released under a creative commons licence, giving everyone permission to run that game for free, wherever and whenever they like.


Social strategy in Conversation Piece at Sandpit #4.


If you've got a game you'd like to submit to the site - either an old one that you've run in the past, or a new one that you're working on - our game writeup guide will tell you how to post it to Ludocity so that the rest of the world can play it, or help you finish designing or playtesting it.

For some tips on designing a pervasive game, see our game design advice.

The Soho Stag Hunt, played as the finale of the Soho Project ARG, 2007.


Take a look at our list of games - all of these have been tried and tested, and just need you to print out the rules and gather together whatever props, locations and assistants the game might require. So long as you credit the designer and don't make any money from it, you can run the game anywhere you like.

If you'd rather play a game that someone else was running, we've got a game calendar that lists all the pervasive gaming events that we've heard about. (If you're planning on running something that's open to other Ludocity readers, add it to the list!)


Each of the games has a "discussion" link under its title, for feedback, questions, player reports and general discussion. If you've already written or blogged about your experiences of playing a game that's on the site, feel free to add a link from the article itself. If you've got some online photos or videos, it's possible to add those too.