Difference between revisions of "The Potato Game"

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{{gameinfobox
 
{{gameinfobox
 
|designer=Pippa Johnson
 
|designer=Pippa Johnson
|image=
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|image=Potatoes.jpg
|players=4+
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|players=9+
 
|stuff=Something not entirely dissimilar to a bag of potatoes
 
|stuff=Something not entirely dissimilar to a bag of potatoes
 
|crew=nil/one.
 
|crew=nil/one.
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|time=Variable.
 
|time=Variable.
 
|place=Outdoors space.
 
|place=Outdoors space.
|activities=Running, tactical team game.
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|activities=Running, sneaking, finding, teamwork.
|status=unfinished
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|alphabeticname=Potato Game, The
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|status=playable
 
}}
 
}}
  
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A tactical team game with running and potatoes. Potatoes  and running optional.
  
 +
==You will need==
  
 +
* at the very least 9 people, but more is better
 +
* some potatoes - from 2 per person should be right
 +
* an interesting area larger than about 30m by 30m.
  
 +
==Setup==
  
The Potato Game
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Divide people up into teams of at least 3.
(Not tested, still being written, ideas for rules/names of items gratefully received)
 
  
A tactical team game with running and potatoes. Potatoes optional.
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Give each team more potatoes than there are people in the team and two/three same-coloured balloons with potatoes in them.
  
 +
Get as many people as possible in each team to start the stopwatch on their phone: they'll need two minutes for tactical discussion at the start point and one minute to get away and start their first base, however many minutes you want the game to run for and then two minutes to get back to the start point at the end of the game (i.e. a total of game plus 5 minutes). The rules about the number of potates that can be carried do not apply during the first three minutes and last two minutes.
  
You will need
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Send the teams on their way. Play lasts as long as you want it to.
  
- at the very least 4 people, but more is probably better
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If you think cheating is going to be a problem then get as many assistants as you can to stalk the play area: they can steal any potatoes which are being stored or carried in 'illegal' ways.
  
- some pototes - from 2 per person up to a maximum of about 50 should be right
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==Gameplay==
  
- an interesting area larger than about 30m by 30m.
+
The aim of the game is to collect as many potatoes as possible.
  
 +
Teams may travel together or as individuals and may go anywhere sensible (there is no need to limit the play area).
  
Before the game someone will need to identify a Potato Base somewhere in the designated area for each team.
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Potatoes must be stored at Potato Bases (marked with a balloon).
  
Then:
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You can move your stash of tubers at any time and hide them elsewhere (ie choose a new Potato Base), but you can have no more than two/three Potato Bases at any one time.
  
Divide yourselves up into teams of at least 2.
+
Potatoes may only be transported visibly, carried in one hand, and by groups of two or more. A group may only carry one less potato than the number of people involved. i.e. one person in any group must have their hands empty: 3 people can carry 2 potatoes, 2 people can carry 1 potato,  but 1 person can't carry any potatoes.  
  
Show each team where all the Potato Bases are are and put some potatoes there. (I don't want to be prescriptive at the stage so I'd suggest a few more than the number of people in the team, but in some ways it could be more fun to have fewer...)
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The potato base balloons count as potatoes but cannot be stolen.
  
Send the teams on their way.
+
You can only 'get' potatoes by taking them from the floor (be they in a potato base or not): no one can stop anyone else picking up a potato if they can reach it  - the only defence you have once your base has been discovered it to relocate.
  
Play lasts as long as you want it to.
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==Play history==
  
 
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*''The Potato Game'' first ran at [[Sandpit|Sandpit #13]] in June 2009.
The rules:
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*It ran again at [[Hide&Seek|the Hide&Seek Weekender 2009]].
 
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*Fire Hazard ran a modified version of this game as part of Easter Hunt(ed) in April 2010.
Teams may travel together or as individuals and may go anywhere.  
 
 
 
The aim of the game is to collect as many of your opponents potatoes as possible, and keep as many of yours as possible.
 
 
 
You can move your stash of tubers at any time and hide them elsewhere (ie chose a new Potato Base), but you can have no more than two/three (?) Potato Bases at any one time.
 
 
 
Potatoes may only be transported by groups of two or more - and a group may only carry one less potato than the number of people involved. ie, 3 people can carry 2, 2 people can carry 1,  but 1 person can't carry any - they can scout around for other Potato Bases, however.
 
 
 
 
 
 
 
 
 
 
 
This could be a contact sport but that's up to you... I think maybe best not, but we shall see.
 

Latest revision as of 06:08, 7 July 2022

The Potato Game
Potatoes.jpg
Designer: Pippa Johnson
Year: unknown
Players: 9+
Stuff required: Something not entirely dissimilar to a bag of potatoes
Crew required: nil/one.
Preparation: Ten minutes.
Time required: Variable.
Place required: Outdoors space.
Activities: Running, sneaking, finding, teamwork.
This is a playable game - it's finished, tested and ready to play.
Cc-by-nc.png
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?)

A tactical team game with running and potatoes. Potatoes and running optional.

You will need

  • at the very least 9 people, but more is better
  • some potatoes - from 2 per person should be right
  • an interesting area larger than about 30m by 30m.

Setup

Divide people up into teams of at least 3.

Give each team more potatoes than there are people in the team and two/three same-coloured balloons with potatoes in them.

Get as many people as possible in each team to start the stopwatch on their phone: they'll need two minutes for tactical discussion at the start point and one minute to get away and start their first base, however many minutes you want the game to run for and then two minutes to get back to the start point at the end of the game (i.e. a total of game plus 5 minutes). The rules about the number of potates that can be carried do not apply during the first three minutes and last two minutes.

Send the teams on their way. Play lasts as long as you want it to.

If you think cheating is going to be a problem then get as many assistants as you can to stalk the play area: they can steal any potatoes which are being stored or carried in 'illegal' ways.

Gameplay

The aim of the game is to collect as many potatoes as possible.

Teams may travel together or as individuals and may go anywhere sensible (there is no need to limit the play area).

Potatoes must be stored at Potato Bases (marked with a balloon).

You can move your stash of tubers at any time and hide them elsewhere (ie choose a new Potato Base), but you can have no more than two/three Potato Bases at any one time.

Potatoes may only be transported visibly, carried in one hand, and by groups of two or more. A group may only carry one less potato than the number of people involved. i.e. one person in any group must have their hands empty: 3 people can carry 2 potatoes, 2 people can carry 1 potato, but 1 person can't carry any potatoes.

The potato base balloons count as potatoes but cannot be stolen.

You can only 'get' potatoes by taking them from the floor (be they in a potato base or not): no one can stop anyone else picking up a potato if they can reach it - the only defence you have once your base has been discovered it to relocate.

Play history