Difference between revisions of "Shadow Surfing"
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|designer=Invisible Playground | |designer=Invisible Playground | ||
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* [http://ludocity.org/wiki/PoorVille PoorVille] | * [http://ludocity.org/wiki/PoorVille PoorVille] | ||
* [http://ludocity.org/wiki/Nyugati_Game_Set The complete Nyugati Game Set] | * [http://ludocity.org/wiki/Nyugati_Game_Set The complete Nyugati Game Set] | ||
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[[Category:Nyugati Game Set]] | [[Category:Nyugati Game Set]] |
Revision as of 13:15, 12 December 2011
Shadow Surfing | |
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Designer: | Invisible Playground |
Year: | unknown |
Players: | 1-many |
Stuff required: | none |
Crew required: | 1 |
Preparation: | none |
Time required: | 4-15 minutes |
Place required: | places with a reasonable density of pedestrians that walk in various directions |
Activities: | commuting, tailing, assess the direction pedestrians are heading |
This is an unfinished game. It is still in the design stage, and is not playable. | |
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?) |
Learn a completely new way to traverse the complex worlds that make up Nyugati. Use your knowledge of the secret paths through the underworld and your intuition on which people go where to reach your goal before everyone else. Telepathic powers may help you speed things up.
Rules
Players have to get from a starting point to a designated finish location by following people closely. Players can follow any pedestrian that walks past them, but no other players. The number of players that can follow a pedestrian is not limited. Players must always stay in a three strides range of their target. In case the pedestrian stops or is heading in an unfavourable direction, players can stop and wait on spot until they find a new target walking by. The goal is to reach the finish in the shortest possible time by having followed the smallest amount of people. Players have to honestly count the people they have followed.
When explaining the rules, the crew sets a maximum amount of pedestrians to be followed and a maximum playtime after which the players just have to stop surfing and walk to the finish.