Difference between revisions of "Beneath The Watchful Eyes"
(New page: {{gameinfobox |designer=Ben Henley |image= |players=8-12 |stuff=Wireless webcams |crew=One-two |preparation=Thirty minutes |time=45 minutes |place=An urban area with a fair amount of foot ...) |
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One team surveills an area using wireless webcams and microphones, while another team tries to accomplish goals without being spotted. | One team surveills an area using wireless webcams and microphones, while another team tries to accomplish goals without being spotted. | ||
+ | |||
+ | == The setup == | ||
+ | |||
+ | The "cops" team stays in a control room, using an array of surveillance devices to monitor the playing area of the game. | ||
+ | |||
+ | Depending on budget/technical knowhow, these could include: | ||
+ | |||
+ | a simple webcam | ||
+ | a webcam which can pan, tilt and maybe zoom under remote control | ||
+ | sensors which alert the cops when someone walks along a quiet corridor (which is not visible on camera) | ||
+ | a wireless mic | ||
+ | a wireless mic mounted on a remote control car (which they can steer by watching it on one of the cameras) | ||
+ | a remote control car with both mic and webcam | ||
+ | a webcam/mic mounted on a remote control blimp | ||
+ | |||
+ | The opposing team of "subversives" could have anti-surveillance devices, including: | ||
+ | laser pointers (for dazzling fixed cams) | ||
+ | halogen lanterns (should be bright enough to dazzle cameras temporarily, but battery life will not last the whole game) | ||
+ | |||
+ | |||
+ | |||
+ | == Goals == | ||
+ | |||
+ | The "subversives" team has a list of missions which it must accomplish. |
Revision as of 12:44, 15 June 2009
Beneath The Watchful Eyes | |
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Designer: | Ben Henley |
Year: | unknown |
Players: | 8-12 |
Stuff required: | Wireless webcams |
Crew required: | One-two |
Preparation: | Thirty minutes |
Time required: | 45 minutes |
Place required: | An urban area with a fair amount of foot traffic |
Activities: | Surveillance |
This is an unfinished game. It is still in the design stage, and is not playable. | |
This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?) |
One team surveills an area using wireless webcams and microphones, while another team tries to accomplish goals without being spotted.
The setup
The "cops" team stays in a control room, using an array of surveillance devices to monitor the playing area of the game.
Depending on budget/technical knowhow, these could include:
a simple webcam a webcam which can pan, tilt and maybe zoom under remote control sensors which alert the cops when someone walks along a quiet corridor (which is not visible on camera) a wireless mic a wireless mic mounted on a remote control car (which they can steer by watching it on one of the cameras) a remote control car with both mic and webcam a webcam/mic mounted on a remote control blimp
The opposing team of "subversives" could have anti-surveillance devices, including: laser pointers (for dazzling fixed cams) halogen lanterns (should be bright enough to dazzle cameras temporarily, but battery life will not last the whole game)
Goals
The "subversives" team has a list of missions which it must accomplish.