Search results

From Ludocity
  • '''Iglab''', the Interesting Games Lab, is a monthly playtesting meeting in the Pervasive Media Studio in Bris ...no tech games, urban games and console games, childhood games and grown up games.
    956 bytes (157 words) - 15:52, 30 December 2008
  • ...' directs and produces theatre, radio and film. He also sometimes designs games! His games have been featured at events run by Hide and Seek, and Larkin' About.
    453 bytes (58 words) - 23:05, 10 August 2012
  • ...eople who designed and ran games around London from 2011 to 2017. They ran games at [[Sandpits]], [[Hide and Seek]], [https://nineworlds.co.uk Nine Worlds] ==Games==
    531 bytes (69 words) - 22:09, 22 December 2020
  • ...o look at a lot of different game formats and even makes a couple of paper games from time to time.
    385 bytes (69 words) - 14:22, 23 November 2010
  • ...at other events and venues; speaks about games; consults on other people's games; and is writing a [http://minordelays.co.uk short story] for every station ==Games on Ludocity==
    1,008 bytes (141 words) - 16:16, 20 October 2009
  • ...olunteers, produced the Steel City Games Fest in August 2010, a weekend of games held at locations throughout Pittsburgh.
    446 bytes (65 words) - 09:25, 28 September 2010
  • ...de, still in development, to running an event for new sports and pervasive games for around 10 to 25 people., where there will usually only be one game runn In addition to the equipment you'll need for games, the following can be useful:
    2 KB (346 words) - 16:50, 17 July 2008
  • ==Games== The games developed and tested so far have been a progression of the basic idea of th
    858 bytes (126 words) - 16:04, 29 June 2009
  • ...ntinues to run yearly. It seeks to provide a forum for new types of public games and play. ...d Play festival ran in New York in from 22 September to 24 September 2006. Games are listed on the [http://comeoutandplay.org/2006.php festival website].
    1 KB (210 words) - 10:14, 26 January 2010
  • ...experimental games, with a particular focus on Street Games and Pervasive Games. Igfest draws on games developed at [[Iglab]], the monthly pervasive gaming laboratory.
    2 KB (324 words) - 18:44, 2 December 2011
  • ...s of [http://en.wikipedia.org/wiki/Guerilla_gardening Guerrilla Gardening] games that are played with seeds or little plants. Building up on the gameplay of ...prototyped during the workshop ''Solid Interfaces and Urban Games: Digital Games in the Public Space'' at [http://medialab-prado.es/ Medialab Prado] taking
    2 KB (217 words) - 17:30, 1 July 2013
  • Peter's games on the site include [[Photorienteering]]. If you're interested in running any of Peter's games outside of the CC Attribution Non-Commercial licence, you can email him at
    287 bytes (42 words) - 14:30, 29 May 2009
  • Simon Johnson runs [[iglab]] and [[igfest]]. His games on Ludocity are [[HipSync]] and [[Holla-Lulu]]. If you're interested in running any of Simon's games outside of the CC Attribution Non-Commercial licence, you can email him at
    340 bytes (48 words) - 21:52, 28 May 2009
  • Alex Fleetwood is the director of [[Hide and Seek]]. His games on this site are the [[Soho Stag Hunt]] and [[Texas Hold Me]]. If you're interested in running any of Alex's games outside of the CC Attribution Non-Commercial licence, you can email him at
    365 bytes (57 words) - 21:50, 28 May 2009
  • Minkette has worked with [[Coney]] and others, as well as independently. Her games on Ludocity include the [[Soho Stag Hunt]], [[Off With Your Head]] and [[Hu If you're interested in running any of Minkette's games outside of the CC Attribution Non-Commercial licence, you can email her at
    462 bytes (70 words) - 12:20, 29 May 2009
  • ..."Semp" Bielecki is the creator of various happenings (including some urban games) and the author of "Miasto to gra" ("The city is the game") book. If you're interested in running any of Krzysiek's games outside of the CC Attribution Non-Commercial licence, you can email him at
    392 bytes (59 words) - 00:28, 29 May 2009
  • His games on Ludocity are [[J'Accuse]], [[Panther, Person, Porcupine]] and [[Rock-Pap If you're interested in running any of Bernie's games outside of the CC Attribution Non-Commercial licence, you can contact him t
    523 bytes (74 words) - 21:49, 28 May 2009
  • '''Ludocity''' is a collection of pervasive games, street games and new sports - social forms of play that take place in public spaces, suc Some of the games on Ludocity overlap with theatre, painting, dance, and other art forms. Som
    2 KB (342 words) - 18:50, 3 July 2022
  • ...in Birmingham. They're "a gathering of folks who’d like to discuss social games and playful things with an aim to either designing their own or just gettin
    724 bytes (107 words) - 19:16, 22 May 2009
  • ...igner and web developer working in London. He's designed and run pervasive games at several [[Sandpit]]s, [[Hide and Seek]], [[Igfest]] and [[Now Play This] ...e snaddering game design system in the book [https://snaddering.com/ Board Games to Create and Play]. There's also [http://kevan.org some other stuff].
    1 KB (196 words) - 11:16, 3 July 2022

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)