All change!
From Ludocity
| All change! | |
|---|---|
| Designer: | Edward B. |
| Players: | 2+ |
| Stuff required: | A five-pound note each |
| Crew required: | None needed |
| Preparation: | None needed |
| Time required: | 20 minutes |
| Place required: | A busy area with plenty of people, ie town centre |
| Activities: | money, earning, finding, changing |
| This is an untested game. Its rules are written, but it hasn't been tested out yet. | |
| This game is made available under an Attribution-Noncommercial Creative Commons licence. (What does this mean?) | |
People run around, collecting coppers for the most points.
Rules
Everyone has 15 minutes to collect the smallest change possible. Players start off with a five-pound note each, but can collect other coins/notes as the game progresses. It is up to the players how they get their change, but a few things are disallowed, mainly:
- Stealing off members of the public
- Changing money at a bank
- Begging/collecting for a fake charity
- Using cash machines to extract more money
Players are also not allowed to add in extra money from their wallet, so having the money in a pocket or in a different wallet (who has two wallets?) is best. When the time is up, players meet at a designated spot for scoring.
Scoring
When the game is finished and everyone has met up, scoring begins. The method is as follows:
- 1 point for every coin
- A slap round the face by every player if you still have the five-pound note
The person with the most points is declared the winner!