Talk:Shop Mob Ability

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(The Ludocity website previously had integrated forums, but they fell into spam-covered decline and were shut down in 2015. The comments in this section have been automatically converted from that forum.)

We tested elements of Shop Mob Ability at BARG's Bullring Playtest yesterday. We had one team and mostly focused on the mechanism of steering the shopper.

We had a chugger too, but there wasn't enough incentive for him to get into the game much, and without another team to compete against there wasn't much of a penalty against the herders if they were found to be huddling. The chugger and money aspects of the ruleset have therefore not yet been tested - I'd be grateful for any input on these.

We played for about an hour and a half, and there seemed to be the right sort of mix of enjoyment, bafflement and frustration! --genzaichi (talk) 2009-10-11 20:50:34