Difference between revisions of "Main Page"

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[[Image:Staghunt.jpg|thumb|350px|right|The [[Soho Stag Hunt]], played as the finale of the [[Soho Project]] ARG, 2007.]]
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__NOTOC__
'''Ludocity''' is a collection of pervasive games, street games and new sports - forms of play that interact with the environment in which they take place, spilling out into parks and city streets.
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Some of the games on Ludocity overlap with theatre, painting, dance, and other art forms. Some of them use balloons, lumps of coal, huge sheets of paper, mp3 players, elaborate costumes, and short-range radio broadcasts. All of them have been released under a [[Ludocity:Copyrights|'''creative commons licence''']], giving everyone permission to run that game for free, wherever and whenever they like.
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'''Ludocity''' is a collection of pervasive games, street games and new sports - social forms of play that take place in public spaces, such as city streets, parks and public buildings.
  
Ludocity went live in July 2008, in reaction to this year's [[Hide and Seek]] festival - we're still building the lower floors, but you're welcome to browse around and help out.
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Some of the games on Ludocity overlap with theatre, painting, dance, and other art forms. Some of them use balloons, lumps of coal, huge sheets of paper, mp3 players, elaborate costumes, and short-range radio broadcasts. All of them have had their rules released under a [[Ludocity:Copyrights|creative commons licence]], giving everyone permission to run that game for free, wherever and whenever they like.
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==Finding games==
 
  
If you're looking for a game to pick up and play, take your pick from our [[:Category:Playable games|playable games]] list, all of which have been run successfully before.
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[[Image:Staghunt.jpg|thumb|300px|center|The [[Soho Stag Hunt]], played as the finale of the Soho Project ARG, 2007.]]
  
If you find a game you like, you're free to run it (with whatever modifications you like) - the only requirements of the creative commons licence are that you '''credit the game's inventor''' (by whatever name is given on the game page), and that you '''don't make any money from it''' (if you want to run the game as part of a paid event, you'll need to check with the game's creator first).
 
  
If you want to explore works in progress, or maybe help a designer out by playtesting a game that hasn't been run yet, the [[:Category:Games|list of games]] contains every single game that's been submitted to the site.
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If you've got a game you'd like to submit to the site - either an old one that you've run in the past, or a new one that you're working on - our [[Help:Creating a game|game writeup guide]] will tell you how to post it to Ludocity so that the rest of the world can play it, or help you finish designing or playtesting it.
  
==Organising games==
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Some further resources:-
  
This is an aspect of the site that we'll be scaling up over time - for now, if you'd like to try and arrange a game of something in your city, leave a note on the [[game calendar]] and see if anyone bites.
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* [[Prop ideas]]
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* [[Prop suppliers]]
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* [[Common game mechanics]]
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* [[Game design advice]]
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There's also a  [[:Category:events|list of recurring events]], and a [[Sandpit_howto|guide]] to running a night of pervasive games.
 
  
==Adding games==
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[[Image:Conversationpiece.jpg|thumb|300px|center|Social strategy in [[Conversation Piece]] at [[Sandpit|Sandpit #4]].]]
  
If you've got a game you'd like to submit to the site - either an old one that you've played a lot, or a new one that you're working on - take a look at [[Help:Creating a game]] to find out what to do.
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==Talking about games==
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<div style="text-align:right; font-size:0.8em">[http://twitter.com/ludocity Follow @ludocity on Twitter]</div>
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Each of the games has a "discussion" link under its title, for feedback, questions, player reports and general discussion.
 
  
==Talking about Ludocity==
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Take a look at our [[:Category:Playable games|list of games]] - all of these have been tried and tested, and just need you to print out the rules and gather together whatever props, locations and assistants the game might require. So long as you credit the designer and don't make any money from it, you can run the game anywhere you like.
  
There's a [[Ludocity:Todo|list of things]] we're planning on adding to Ludocity. If you want to talk about things that should be changed or added, perhaps you could add a comment to its discussion page?
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If you'd rather play a game that someone else was running, we've got a [[game calendar]] that lists all the pervasive gaming events that we've heard about.
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[[Image:Scavenger.jpg|thumb|300px|center|A leafy standoff in [[Hunt the Scavenger]].]]
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Ludocity is all about feedback, questions, player reports and general discussion. If you want to talk about any aspect pervasive games, click the discussion link at the top of that page. And if you've already written or blogged about your experiences of playing a game that we've got on the site, feel free to add a link from the article itself.
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Revision as of 16:59, 3 March 2015

Ludocity is a collection of pervasive games, street games and new sports - social forms of play that take place in public spaces, such as city streets, parks and public buildings.

Some of the games on Ludocity overlap with theatre, painting, dance, and other art forms. Some of them use balloons, lumps of coal, huge sheets of paper, mp3 players, elaborate costumes, and short-range radio broadcasts. All of them have had their rules released under a creative commons licence, giving everyone permission to run that game for free, wherever and whenever they like.


The Soho Stag Hunt, played as the finale of the Soho Project ARG, 2007.


If you've got a game you'd like to submit to the site - either an old one that you've run in the past, or a new one that you're working on - our game writeup guide will tell you how to post it to Ludocity so that the rest of the world can play it, or help you finish designing or playtesting it.

Some further resources:-


Social strategy in Conversation Piece at Sandpit #4.

{{#widget:Twitter

user=ludocity count=5

}}


Take a look at our list of games - all of these have been tried and tested, and just need you to print out the rules and gather together whatever props, locations and assistants the game might require. So long as you credit the designer and don't make any money from it, you can run the game anywhere you like.

If you'd rather play a game that someone else was running, we've got a game calendar that lists all the pervasive gaming events that we've heard about.


A leafy standoff in Hunt the Scavenger.

Ludocity is all about feedback, questions, player reports and general discussion. If you want to talk about any aspect pervasive games, click the discussion link at the top of that page. And if you've already written or blogged about your experiences of playing a game that we've got on the site, feel free to add a link from the article itself.