Difference between revisions of "Ludocity:Copyrights"

From Ludocity
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You should credit the game's designer in whatever form they've used in the game infobox. If appropriate to your medium, they'd probably appreciate a URL link as well (most designer credits should link through to a page about that designer).
 
You should credit the game's designer in whatever form they've used in the game infobox. If appropriate to your medium, they'd probably appreciate a URL link as well (most designer credits should link through to a page about that designer).
  
"Commercial purposes" include running the game at an event which the public are paying to enter, as it's possible that some people will be attending the event solely on the basis of this game being run. If you want to run any Ludocity games at a paid event (or publish them in a non-free book, or use them for any other commercial purpose), you must contact the game's designer directly to ask for permission.
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"Commercial purposes" include running the game at an event which the public are paying to enter, as it's possible that some people will be attending the event solely on the basis of this game being run. If you want to run any Ludocity games at a paid event (or publish them in a non-free book, or use them for any other commercial purpose), you must contact the game's designer directly to ask for permission, before doing so.
  
 
==Public Domain Games==
 
==Public Domain Games==

Revision as of 15:54, 23 July 2008

Creative Commons Games

Each game on Ludocity has been released under an Attribution-Noncommercial Creative Commons Licence. This means that you are welcome to:-

  • Run the game yourself.
  • Print, copy or distribute the ruleset and all documents connected to it.
  • Make any changes you like to the game. (This doesn't mean you should edit the article, just that you're allowed to run the game with different rules to those given on Ludocity.)

Provided that:-

  • You give full credit to the original designer of the game.
  • You aren't using the game for commercial purposes.

You should credit the game's designer in whatever form they've used in the game infobox. If appropriate to your medium, they'd probably appreciate a URL link as well (most designer credits should link through to a page about that designer).

"Commercial purposes" include running the game at an event which the public are paying to enter, as it's possible that some people will be attending the event solely on the basis of this game being run. If you want to run any Ludocity games at a paid event (or publish them in a non-free book, or use them for any other commercial purpose), you must contact the game's designer directly to ask for permission, before doing so.

Public Domain Games

There are a few games on Ludocity which are in the public domain. If a game is public domain you are welcome to:-

  • Run the game yourself.
  • Print, copy or distribute the ruleset and all documents connected to it.
  • Make any changes you like to the game. (This doesn't mean you should edit the article, just that you're allowed to run the game with different rules to those given on Ludocity.)
  • Use the game for commercial purposes.
  • Use the game without giving credit to the designer.