Playmakers is a game that Hide&Seek are making over the course of the next few months, leading up to the Hide&Seek Weekender at the Southbank Centre. There's a basic game format; there's a few variations on the rulesets that have been tried (some of them available on Ludocity).
And what there is so far, is a basic underlying framework for the game:
1. There are multiple teams (usually three) with 10 to 15 players each. 2. Each team has a colour; team members wear a ribbon or a sports bib to identify them. 3. Each team receives a brightly-coloured tripod with a video camera on top, and a list of targets. Everyone presses "record" at the same time. 4. Teams then try to film these targets in a set time, which wins them points. 5. Teams can also win points by filming members of opposing teams, and their tripods 6. At the end of this first phase, teams gather and watch the video they've been filming, which is played back on different screens simultaneously. Each team's video is scored by a different scorer. 7. At the end of the game, the team with the most points is the winner.
There's a lot of space for variation in this. So far, we've varied things like:
* What the targets are (objects shown by photograph, objects described by a code, acts which the team has to perform) * The makeup of the team (for example, we've tried planting traitors in some of the teams) * The makeup of the rounds (we’ve had long rounds, short rounds, and multiple rounds) * The theme (it's been surveillance-themed, unthemed, and post-apocalyptic world-without-water incomprehensible-ritual themed, which seemed like a really good idea at the time)
but there's room for much, much more variation and refinement for that - so, er, you know. Any ideas?